Rust’s developer is overhauling the survival sim’s mission system so it can create in-game quests faster and more easily: ‘The process to create new missions internally is quite cumbersome and error prone’

By Rick Lane

Rust's developer is overhauling the survival sim's mission system so it can create in-game quests faster and more easily: 'The process to create new missions internally is quite cumbersome and error prone'

Skip to main content

PC Gamer THE GLOBAL AUTHORITY ON PC GAMES

Search PC Gamer

View Profile

Movies & TV

Gaming Industry

PC Gaming Show

Newsletter Signup

Community Guidelines

Affiliate Links

Meet the team

About PC Gamer

PC Gamer Magazine Subscription

Why subscribe?

Subscribe to the world’s #1 PC gaming mag
Try a single issue or save on a subscription
Issues delivered straight to your door or device

From£35.99View

Early Prime Day Deals
Essential Hardware
PC Gaming Show
Dune: Awakening

Recommended reading

Survival & Crafting
Rust’s recently added rainforest is so dense the developers changed how resources spawn because players couldn’t find them: ‘The jungle was a bit too good at being a jungle’

Third Person Shooter
The Forever Winter’s April update introduces a ‘devastating’ railgun you’ll need to build with buds, DLC skins and more to my favourite extraction shooter

Peak re-releases its next update aimed at improving stability and reassures players ‘we don’t have any issue with sharing video content, including modded stuff’

The latest Stalker 2 roadmap includes modding improvements, more A-life updates, and letting mutants eat corpses

Survival & Crafting
‘More darts, more farts’: Rust dev makes ‘fart darts’ for hack week, and you can probably guess what they do

Survival & Crafting
Enshrouded’s next update promises a ‘rebirth of the shroud,’ with new monsters, resources, and a whole new weapon customization system

‘It’s about to get even darker, more disturbed, and violent’: Barotrauma’s Calm Before the Storm update introduces new PVP outpost and alien ruins

Survival & Crafting

Rust’s developer is overhauling the survival sim’s mission system so it can create in-game quests faster and more easily: ‘The process to create new missions internally is quite cumbersome and error prone’

6 July 2025

Latest update also adds a party system and “improved erosion”.

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Facepunch Studios)

Rust’s latest patch may not be as dramatic as its recent jungle update, which added a huge rainforest biome to explore, but it nonetheless makes some important changes to Facepunch’s survival sim. The headline update is a party system allowing players to join servers as a group. This makes playing with your friends slightly easier, not only from an organisational perspective, but also because it spawns you into a map together, meaning you don’t have to track each other down and risk being killed in the process.

Perhaps the most important change, however, is one players won’t be able to see at all. Facepunch is changing Rust’s underlying mission system. Missions were added into Rust a few years’ back, taking the form of simple, RPG-style quests such as killing specific animals or locating stashes of items. They’re not hugely involved, but the rewards they offer are handy, especially during the early game.
Yet the mission roster hasn’t expanded enormously since Facepunch introduced the system, and it sounds like the reason for this is they’re a pain to make. “We all want to make more missions and flesh this system out but the process to create new missions internally is quite cumbersome and error prone,” writes the studio in a Steam post. “Prior to these upgrades, creating a new mission involved a long process of manually setting up conversation nodes, filling in translation fields and lots of manual data entry.”

Related Articles

Rust’s recently added rainforest is so dense the developers changed how resources spawn because players couldn’t find them: ‘The jungle was a bit too good at being a jungle’

The Forever Winter’s April update introduces a ‘devastating’ railgun you’ll need to build with buds, DLC skins and more to my favourite extraction shooter

Peak re-releases its next update aimed at improving stability and reassures players ‘we don’t have any issue with sharing video content, including modded stuff’

The new system, which according to Facepunch has been “a longer term project over the last few months” automates much of this faff, which the developer reckons will speed up mission creation. “We’re not quite there yet but we’ve got more missions planned this year that will allow us to push these tools further.”

Rust 2025: Mid-Year Recap & Sneak Peek – YouTube

These changes coincide with the addition of a new mission, letting players unlock a spawn point at the Outpost location by helping out the Hazmat-suit wearing NPC CZ-721. Facepunch doesn’t specify whether this mission was created using the improved tools, but since the system updates aren’t fully finished, the answer is probably “partly”.
Elsewhere, the update introduces a snapping system for deployables, helping players align deployable objects to walls, corners, and other deployables by holding down left shift. And it adjusts the behaviour of the patrol helicopter that sweeps across Rust’s map every few hours. These changes basically make the helicopter easier to chase down if it flees from a fight, in a manner that gives players who initiate the fight a better chance of getting some of the sweet, sweet loot it drops, while also still encouraging serverwide engagement of patrol helicopter encounters.
One last change I want to highlight is Rust’s “improved erosion” simulation. This basically creates more realistic scree slopes on mountainsides, which Facepunch says is intended to “do a better job of blending the canyons and lakes with the rest of the environment”. Apart from the fact that I simply love a good scree slope (yes, I was that kid who enjoyed Geography lessons at school) it’s just a fun example of all the tiny details developers have to think about when making games like this. There’s a few images of the system in action below:

The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Image 1 of 4

(Image credit: Facepunch Studios)

(Image credit: Facepunch Studios)

(Image credit: Facepunch Studios)

(Image credit: Facepunch Studios)

Facepunch caps off its update post with a few hints of what else is coming to Rust in the near future. This includes the impending naval update, which has nothing to do with belly buttons and everything to do with letting players build their own boats and then bombard rival players with offshore cannon fire. Beyond that, there’s a planned overhaul to AI and animals, a Warhammer collaboration and “more we’re not quite ready to talk about yet.”

2025 games: This year’s upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad’s home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he’s always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he’ll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Rust’s recently added rainforest is so dense the developers changed how resources spawn because players couldn’t find them: ‘The jungle was a bit too good at being a jungle’

The Forever Winter’s April update introduces a ‘devastating’ railgun you’ll need to build with buds, DLC skins and more to my favourite extraction shooter

Peak re-releases its next update aimed at improving stability and reassures players ‘we don’t have any issue with sharing video content, including modded stuff’

The latest Stalker 2 roadmap includes modding improvements, more A-life updates, and letting mutants eat corpses

‘More darts, more farts’: Rust dev makes ‘fart darts’ for hack week, and you can probably guess what they do

Enshrouded’s next update promises a ‘rebirth of the shroud,’ with new monsters, resources, and a whole new weapon customization system

Latest in Survival & Crafting

Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: ‘The team that has been working on the game day-to-day over the last few years remains completely unchanged’

Even the beginner zone in Dune: Awakening isn’t safe from sandworm-manipulating griefers anymore

A ‘little educational game for middle-schoolers’ left DayZ’s creators obsessed, inspired, and embroiled in a contentious presidential campaign: ‘It’s 4.5 years later, and I’m still talking about this story’

How to get the Moonlit mutation in Grow a Garden

Where to buy pets in Grow a Garden

Palworld’s Terraria update lands it back in Steam’s Top 10 with over 120,000 players coming back, but its community manager is just waiting for people to brand it a ‘dead game’ again

Latest in News

Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: ‘The team that has been working on the game day-to-day over the last few years remains completely unchanged’

European game publisher group responds to Stop Killing Games, claims ‘These proposals would curtail developer choice”

Former Forza dev says original Motorsport series died in Microsoft’s cuts, but Forza Horizon lives on

After nearly 4 years, Windows 11 is finally more popular than Windows 10

Even the beginner zone in Dune: Awakening isn’t safe from sandworm-manipulating griefers anymore

Academics critique Farming Simulator’s portrayal of ‘good farming’ and praise modders for agro-ecology add-ons

HARDWARE BUYING GUIDES
LATEST GAME REVIEWS

Best graphics cards in 2025: I’ve tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today’s top cards

Best gaming laptop in 2025: I’ve put the best of this new generation head-to-head and we have a winner

Best gaming chair in 2025: I’ve tested a ton of gaming chairs and these are the seats I’d suggest for any PC gamer

Best Steam Deck accessories in Australia for 2025: Our favorite docks, powerbanks and gamepads

Best graphics card for laptops in 2025: the mobile GPUs I’d want in my next gaming laptop

NZXT N7 Z890 review

NZXT N9 X870E review

NZXT N9 Z890 review

Sennheiser Momentum True Wireless 4 review

Razer Joro & Basilisk Mobile review

PC Gamer is part of Future plc, an international media group and leading digital publisher. Visit our corporate site.

Contact Future’s experts

Terms and conditions

Privacy policy

Cookies policy

Advertise with us

Accessibility Statement

Future Publishing Limited Quay House, The Ambury,

BA1 1UA. All rights reserved. England and Wales company registration number 2008885.

Please login or signup to comment

Please wait…

Read More…