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Grand Theft Auto
Ex Rockstar dev says GTA 6 would be worth the “$80 bucks or whatever” for its detail and realism: “You think Mario Kart competes with a game like this”
Grand Theft Auto
Take-Two’s CEO says GTA 5 is the “standard-bearer for our industry,” but even he found the GTA 6 hype “pretty astonishing”
Grand Theft Auto
Don’t mind the 12-year wait — ex Rockstar dev suggests GTA 6 production really started in 2018
Grand Theft Auto
Take-Two boss makes lofty GTA 6 promises, despite sky-high hype: “Rockstar Games is trying to create the best thing anyone’s ever seen in entertainment”
Grand Theft Auto
As fans fear $100 GTA 6 but Mafia is only $50, Take-Two CEO says “we’ve always had variable pricing,” because if a game’s a hit “the revenue is going to take care of itself”
Grand Theft Auto
GTA 5 modder who spent 10 years and most of his 10,000-hour playtime making Los Santos photo realistic says “modding is going to be bigger than ever once GTA 6 eventually drops on PC”
Grand Theft Auto
From jiggle physics to individually modeled blades of grass, this game dev proves how GTA 6 is taking Red Dead Redemption 2’s visuals to the next level
Action Games
Grand Theft Auto
GTA 6 will “remain” the most expensive game ever, former Rockstar dev predicts, because GTA 7 will see the “bulk of the work” replaced by AI
Kaan Serin
4 July 2025
“We’ll have to wait 15 years to see if I’m right or not.”
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(Image credit: Rockstar Games)
We don’t know exactly how much Rockstar Games is spending to make GTA 6, but it’s safe to say the upcoming open world might be the most expensive game of all time, considering the thousands of developers attached to it and how long it’s been in production. Although, one former lead on the series reckons future game budgets won’t come close because AI will probably make everything less costly to produce.
Obbe Vermeij, the former technical lead on multiple Grand Theft Autos, told Kiwi Talkz he thinks the “bulk of the work [on games] is probably going to be replaced” in the near future. He even reckons that a first pass for cutscenes can be pretty much AI-generated, since characters could apparently be “rendered by AI, including the conversation.”
Since Rockstar is automating all this work and presumably laying off talented humans in this (hopefully, please) hypothetical future, Vermeij says his “prediction is that GTA 7 will be cheaper to make than GTA 6,” but “we’ll have to wait 15 years to see if I’m right or not.”
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Ex Rockstar dev says GTA 6 would be worth the “$80 bucks or whatever” for its detail and realism: “You think Mario Kart competes with a game like this”
Take-Two’s CEO says GTA 5 is the “standard-bearer for our industry,” but even he found the GTA 6 hype “pretty astonishing”
Don’t mind the 12-year wait — ex Rockstar dev suggests GTA 6 production really started in 2018
“It will remain that way,” he added. “I think there’s not gonna be a bigger game than GTA 6 because a lot of that stuff is going to be taken over by AI whether we want it or not. So, I think these banks of artists that are just building massive maps or massive cutscenes, I think some of that will be taken over by AI in the next, you know, five years or so.”
Vermeij is hopeful that people won’t necessarily lose their jobs – AI will just help games get made faster, but, I mean, just look at the state of things. For what it’s worth, Take-Two CEO Strauss Zelnick isn’t comically drooling over AI as much as some other video game execs, as he recently said GTA 6’s “creative genius is human” and allegedly believes in paying people for their work even if it’s replicated by AI after. We’ll see how things go.
My favorite GTA 6 trailer is now this fan-made PS2 demake that uses San Andreas to show off just how far graphics have come in 21 years
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Freelance contributor
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that’s vaguely silly. Also has an English Literature and Film Studies degree that he’ll soon forget.
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Ex Rockstar dev says GTA 6 would be worth the “$80 bucks or whatever” for its detail and realism: “You think Mario Kart competes with a game like this”
Take-Two’s CEO says GTA 5 is the “standard-bearer for our industry,” but even he found the GTA 6 hype “pretty astonishing”
Don’t mind the 12-year wait — ex Rockstar dev suggests GTA 6 production really started in 2018
Take-Two boss makes lofty GTA 6 promises, despite sky-high hype: “Rockstar Games is trying to create the best thing anyone’s ever seen in entertainment”
As fans fear $100 GTA 6 but Mafia is only $50, Take-Two CEO says “we’ve always had variable pricing,” because if a game’s a hit “the revenue is going to take care of itself”
GTA 5 modder who spent 10 years and most of his 10,000-hour playtime making Los Santos photo realistic says “modding is going to be bigger than ever once GTA 6 eventually drops on PC”
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