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Sony knows “there’s a huge interest” in PlayStation’s “next-generation console strategy” after the PS5, and “the future of the platform is top of mind” for the company
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PS5 architect Mark Cerny is preparing for “the next generation of consoles” but doesn’t expect to talk about hardware for a few years
Issy van der Velde
2 July 2025
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Sorry PlayStation fans, but the PS5’s lead architect, Mark Cerny, doesn’t expect to have any news on the PS6 for some years yet. We should, however, be getting upgrades to the PS5 Pro next year.
On future hardware, Cerny says in a new interview with Tom’s Guide: “What I’m trying to do is prepare for the next generation of consoles, so my time-frame is multi-year here.”
Fortunately, the PS5 Pro will be making the gap between itself and the base PS5 even bigger next year due to an improvement coming to the PSSR (PlayStation Spectral Super Resolution) technology.
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Sony knows “there’s a huge interest” in PlayStation’s “next-generation console strategy” after the PS5, and “the future of the platform is top of mind” for the company
Death Stranding 2 technical director says that the jump from PS4 to PS5 “isn’t so great,” it’s just “more efficient”
PS5 Pro enhanced games list: all the confirmed PS5 Pro enhanced titles to play today
Computer chip manufacturer AMD partnered with Sony, and the companies are working on Project Amethyst to improve graphical upscaling in games. “This is not for proprietary technology,” Cerny clarifies. “This is really trying to move the industry forward. Obviously we want to use these technologies on our consoles, but these technologies are available to any of AMD’s customers freely.”
Both the Xbox Series consoles and PS5 base and Pro models utilize AMD GPUs and CPUs, so there’s no exclusivity deal between the parts maker and one of the console giants. The Nintendo Switch 2 uses Nvidia technology instead.
This process has been fruitful according to Cerny and AMD executive Jack Huynh. “Mark makes us a better company,” says Huynh. “We push each other.” And while PSSR won’t be coming to the PS5 as it doesn’t have the hardware to run it, Cerny does have some good news for PS5 owners, too. Sony is “in the process of implementing) FSR (FidelityFX Super Resolution), a competitor to Nvidia’s DLSS (Deep Learning Super Sampling) on the console.
So, while we don’t have any news on the PS6 just yet, at least we know PS5s and PS5 Pros will be getting better thanks to this new software. Hopefully, the results help all future consoles.
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I’m Issy, a freelancer who you’ll now occasionally see over here covering news on GamesRadar. I’ve always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you’ll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I’m currently clearing my backlog and loving Dishonored 2.
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Sony knows “there’s a huge interest” in PlayStation’s “next-generation console strategy” after the PS5, and “the future of the platform is top of mind” for the company
Death Stranding 2 technical director says that the jump from PS4 to PS5 “isn’t so great,” it’s just “more efficient”
PS5 Pro enhanced games list: all the confirmed PS5 Pro enhanced titles to play today
Sony isn’t worried about the Switch 2 being the fastest-selling piece of Nintendo hardware ever, because you need the PS5 for “a great experience on big screens”
The PS5 Pro’s latest firmware finally addresses its VRR problems, and this is your last chance to get it $50 off in Days of Play
“Next-generation Xbox consoles” at the heart of Microsoft’s new “multi-year agreement” with AMD: “The next generation of Xbox is coming to life”
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