Onimusha: Way of the Sword uses responsive, rewarding swordplay to become Capcom鈥檚 anti-soulslike

By Aaron Potter

Onimusha: Way of the Sword uses responsive, rewarding swordplay to become Capcom鈥檚 anti-soulslike

We go hands on with a short 30-minute demo for Onimusha: Way of the Sword, which is so far shaping up to be a great way to throw down with rival swordsman and samurai.

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